![]() I do not code, and the plugins give me a nose bleed, but I am a graphic designer so I was able to use photo compositing to create all my maps. I am pretty happy with how my map designs came out. I am still trying to work out how to make enemies who can take more than one phaser blast before they go down. The game uses Galv's Map Projectiles for shooting things with one's phaser. There were also some space battles - which I am still trying to decide how I am going to do that. The majority of the game has you roaming around strange planets, solving puzzles, shooting enemies with phasers, finding items and then using said items to gain access to other areas, etc. ![]() Basically, the Enterprise gets stranded in uncharted space, with no fuel, and must make their way back to Federation space. I was hoping to have this done by her birthday but this whole game making thing is incredibly challenging, so that's probably not going to happen.Īnyway - for those unfamilar with the original game. I remembered that when I was a kid I bonded with my mom over the game Star Trek 25th Anniversary - she is a huge Trekkie, and actually learned English from watching the show. I decided I wanted to remake an old game, as that would give me a framework to try to emulate. ![]() This is my first ever attempt at creating a game. ![]()
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